I’m ba-ack…

Has it really been four months since my last post? Man… I don’t know how some of you guys keep up a regular pace. I mean, with work and family and friends and traveling and all, finding time to blog is pretty much a not-happening thing for me.

Needless to say, I don’t even remember what I was going to say about GDC back in March, when I promised to post additional thoughts! Since then, my game (about which we will say nothing) has made amazing progress. My team and I have been working hard on our own and (get ready for the cool factor to go way up) in collaboration with folks from Disney Feature Animation and Pixar. If I say anymore, I’ll get in trouble, so let’s just leave it at that.

In addition to “work-work,” I’ve been doing some “semi-work” — speaking at the Game Education Summit at SMU’s Guildhall, with my boss, Mark Meyers (Disney Interactive’s VP of North American development) and, solo, at MIT’s Gambit lab. I’m pretty blown away at the quality of student projects at both places. Folks are really pushing the boundaries out there in ways that I hope feed back into the commercial space someday (soon!).

Been doing some gaming, too, though not as much as I’d like. Lots of research play (and I won’t be saying much about that, either, since to do so would be to reveal far too much about the game… and then we’re back to cone of silence, not ready to announce anything territory…). In addition to research play, I’ve managed to put in a fair number of hours on Professor Layton and the Curious Village, but the game that has my shorts in a knot right now is Guitar Hero: On Tour. Other than some wicked hand cramping, I’m loving it. I’ve beaten it on Easy and Medium, and am well into Hard. I can see myself falling to pieces when I get to Expert, but I’ll cross that bridge when I get to it. I’ve got a bunch of stuff on my to-play list, but I think I’m going to dive into Legend of Zelda: Link to the Past (again!) next. I’m getting that itch and it must be scratched.

The final (and probably worst) distraction from blogging — wait, when did blogging become the thing I’m distracted FROM, rather than the thing that distracts me from other activities?!… anyway, the big distraction right now is Facebook. I’ve resisted the siren call of social networking sites and, as I’ve made clear over the years, I’m basically immune to MMO-addiction. So imagine my surprise when a desire to play Scrabulous with my sister (and mother, if I can ever convince her to sign up for something she perceives as being for kids) led me to a place where I have hundreds of friends and play a dozen games (and often a dozen instances of those dozen games, simultaneously). It’s totally weird. I don’t quite grok the whole Facebook thing — I mean, it isn’t exactly a “place” but it isn’t exactly a “site” and it’s oddly difficult to navigate around and find stuff… But I do find myself spending an inordinate amount of time “there.” And the asynchronous communication paradigm really appeals to the control freak in me — I get to determine the level of interaction I have with people. Nice…

Anyway, put that all together and it adds up to no blogging. But recently, a bunch of stuff has come up that has my keyboard fingers itching, so it’s likely I’ll be back here again soon. (It’s not like I have all sorts of free time all of a sudden, but I should be able to post some stuff sooner than four months! And I tend to do this in spurts, so there could be a little tidal wave of posts from me. Who knows?…)

For those of you wondering why you’ve slogged through all this confessional stuff, the things I’d like to talk about are a bit less, well, confessional. Let’s leave it at that for now — every time I say I’m going to write about something specific, or make anything resembling a promise here, I get myself in trouble. See you again soon (I hope).

30 Responses to “I’m ba-ack…”

  1. Warren Spector Working With Disney Feature Animation, Pixar | nukoda.com Says:

    […] his latest blog update today, Disney game developer Warren Spector, most well known for Deus Ex, informed readers that his […]

  2. Samuel Dane Says:

    I’m dying to hear more about what Junction Point is up to, please don’t make me wait too much longer. On a side note, I found an interesting which I think you might enjoy as much as I did, “Birdmen and the Casual Fallacy”: http://malstrom.50webs.com/birdman.html

  3. charstring Says:

    Disney, Pixar collaboration, eh? Definitely excited to hear more about that. Have you thought about making a Facebook game yourself or building social networking into future gaming projects?

  4. MMO Clerks » Spector’s Junction Point working on Disney / Pixar collaboration Says:

    […] Read | Permalink | Email this | Comments […]

  5. Spector’s Junction Point working on Disney / Pixar collaboration Says:

    […] Read | Permalink | Email this | Comments […]

  6. Lidless Dot Net » Spector’s Junction Point working on Disney / Pixar collaboration Says:

    […] Read | Permalink | Email this | Comments […]

  7. videogaming247 » Blog Archive » Deus Ex creator collaborating with Pixar for new game Says:

    […] a recent blog post, Spector wrote, “My team and I have been working hard on our own and (get ready for the cool […]

  8. mattcoxonline Says:

    It’s interesting to hear that you’re working on a Disney / Pixar title. I’m quite disappointed that all previous Disney / Pixar titles have been quite typically average ‘license’ games and that none have ever taken the chance to shine through as a good game.

    Personally, I think that accounts for many missed opportunities and really wish that someone would take a license and really turn the game into something special.

  9. scottdpurdie Says:

    Very interesting read cant wait until your able to talk more about your game. Which i hope is sooner rather than later.

  10. Warren Spector trabaja junto a Pixar en un videojuego | Akihabara Blues Says:

    […] y Thief) está trabajando junto a Pixar en el desarrollo de un videojuego, según comenta en su propio blog. Y comienza a parecerse a Mr. Hype al hablar en los siguientes términos: Mi juego (del que no […]

  11. Spexar: A Gaming Dream-Team? | Rock, Paper, Shotgun Says:

    […] next project it is, beyond that it’s Disney related, but he’s just cunningly let slip that “My team and I have been working hard on our own and in collaboration with folks from […]

  12. MMO Clerks » Warren Spector + Pixar? Sure, Why Not [Warren Spector] Says:

    […] I’m ba-ack…[Warren Spector’s Blog] […]

  13. consoleer » Blog Archive » Warren Spector + Pixar? Sure, Why Not [Warren Spector] Says:

    […] I’m ba-ack…[Warren Spector’s Blog] […]

  14. coxy Says:

    Up, Toy Story 3, Newt or The Bear and the Bow?

  15. GKokoris Says:

    You know, when I saw the credits sequence of Wall-E, I remember thinking that the…

    SPOILER WARNING!

    …repopulation of Earth would make a wonderfully unconventional MMO. Maybe I’ll pitch the idea to you someday. Thanks for the update, Warren, and I can’t wait to see what you and your team have been up to!

    -G

  16. Gameboy & Co. | ilovegames Says:

    […] Warren Spector hat sich zu Wort gemeldet und Arbeiten an einem neuen Spiel bestätigt. Wie er in seinem Blog bekannt gab, ist das Projekt schon länger in der Entwicklung und wird zudem von namenhaften […]

  17. devakm Says:

    It’s going to be fascinating to see what comes out of this, Warren. I’ve been a huge fan of Toon ever since I did a playtest session for it with you at SJG years ago (man, that was a long time ago!). It could be amazing to see something along those lines with Disney/Pixar materials, especially if they give you the freedom to do it well.

    So, best of luck on this. We’ll be watching!

  18. Gameguru.nl » Blog Archive » Nieuws: Warren Spector werkt samen met Pixar aan nieuwe game (Multi) Says:

    […] Schreef: Deus Ex-bedenker Warren Spector heeft in zijn blog onthuld dat Spector’s ontwikkelstudio Junction Point samen met Disney Feature Animation en […]

  19. Warren Spector Working With Pixar » DigitalBattle Says:

    […] game designer Warren Spector wrote on his blog that he is working on a project in collaboration with Pixar, the movie animation studio […]

  20. flatfingers Says:

    So what might a Junction Point/Pixar project look like? How about….

    Tin Toy: The Apocalypse

    In TTTA, you play a plastic and metal toy clad in stylish black leather who is framed for kidnapping a baron’s daughter and is sent to a space station that has been overrun by robots and mutants under the control of a megalomaniacal AI program.

    To escape, you must use stealth skills to avoid guards, the undead, and dinosaurs. This will enable you to steal a magical eyeball that allows you to navigate a shadowy world of conspiracists seeking global domination over all small musical toys.

    Estimated playing time: 100 hours.

    (Note: I could be wrong about the “stylish black leather” part.)

    Seriously, this is a combination of talents I find incredibly appealing. My career took me in a different direction, but ever since the SIGGRAPH where “Tin Toy” was shown I’ve followed John Lassiter and Pixar. (I still have my copy of the original Renderman docs.) I’ve often said that if I could work anywhere, I’d want to work at Pixar — I can’t think of any other bunch of people who so effectively meld both the artistic and technical aspects of human creativity, and who seem to have such a blast doing it.

    At the same time, of all the computer games I’ve ever played (and I played “Computer Space,” Slug Russell’s SpaceWar in a metallic fiberglass cabinet), none have grabbed me like the Warren Spector games. I GET them. They’re some of the games I’d make if I could indulge my inner game designer.

    So this Junction Point/Pixar deal is beyond any dream team I could ever have hoped for. It’s two of the creative talents I most respect coming together on a project.

    This is gonna be good. 🙂

  21. vimeslg Says:

    Great! It’s been since the days of Aladdin that I’ve been waiting for Disney to kick itself in the rear and once again involve the right-minded people from the game development world. I’m not really counting on it, but more than using existing IPs, I hope Junction Point Studios will create original IP jointly with the Pixar staff : they have the talent to create amazing characters and art as well as compelling stories and worlds… that’s why I’d rather not have adaptations of movies that clearly works for this medium and might not for another.

    As for Facebook, well, it’s like all these networking things outside of instant messanging : [u]I[/u] don’t understand it and, it’s like one of these weird fashions one can’t really get himself into while the rest of the world seems to rave about it. Maybe I should try harder. Meh, maybe not.

  22. gshonk Says:

    Man this blog reminds me of mine. “I will blog soon” blogs rock. Let us hope neither of us is lying.
    -Grant

  23. disney computer games Says:

    disney computer games…

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  24. Top Gamer Blog » Archive » GameSetLinks: Mickey Gets Some Girlie Action Says:

    […] that Junction Point is Disney-owned, and Spector has been mentioning that his project is “in collaboration with folks from Disney Feature Animation and […]

  25. Primer Videojuego de Pixar | Gamers Hispanos Says:

    […] no hay mucha o nada de información de el videojuego, el blog de spector ha anunciado el nuevo proyecto aunque con algunas restricciones “Mi equipo y yo hemos trabajado […]

  26. Deus Ex Co-creator Working on ‘Epic Mickey’ Game? | 1 - 2 - 3!!! Game Cheats!!! Says:

    […] working on a steampunk-styled Mickey Mouse game. Spector, one of the co-creators of Deus Ex, has already confirmed that his studio is working on a game in collaboration with Disney Feature Animation and Pixar. […]

  27. Mickey Mouse regresa, de la mano de Warren Spector [Rumor] - El Joystick Says:

    […] momento, los reportes se basan únicamente en algo de arte conceptual y detalles misceláneos del título, que estaría actualmente en desarrollo por parte de los Junction Point Studios del […]

  28. Crispy Gamer | Video Game News, Rumors and Updates » Blog Archive » Junction Point Does Disney / Pixar Says:

    […] the rest of Warren’s blog post at his official blog. Will Disney Interactive reveal Junction Point’s first game at the E3 Media & Business […]

  29. about:geeks | IdentidadGeek Says:

    […] encontrar mucha informacion ademas de una pequeña nota en el blog del estudio de Warren Spector, Junction Point, en el cual menciona “que su equipo y él han esta trabajando arduamente en conjunto con […]

  30. Briefly: WALL-E to Dolly?; Chowder Creator Comics; "Space Chimps" Rescue Real Ones Says:

    […] Game designer Warren Spector (Deus Ex, Thief) stated on his weblog that “My team and I have been working hard on our own and (get ready for the cool factor to […]